Oddworld Wiki

Hi! Welcome to the Oddworld Fandom Wiki!

Recently OWI has began to publish posts on their Twitter citing articles from this site, along with content that heavily implies that the wiki is in some way official or sanctioned.

We'd like to dispel this rumor now: The Fandom Wiki is 100% community run and has in fact been long plagued by information of dubious validity, despite the valiant efforts of its editors (whose job we really appreciate, keep up the good fight!). For this reason, we'd like to ask our readers to take everything here with a great chunk of salt, especially when it comes to content without valid citations.

If you wish to fight against misinformation, you're encouraged to contribute high-quality content to the wiki—that is content that's propped up by a trusted source (examples include: Oddworld.com, Magog on the March, or The Oddworld Library) and contain no headcanons, theorizing, or any further content not directly coming from Oddworld Inhabitants.

Thank you for your attention and understanding! Happy reading and editing!

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Oddworld Wiki
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JAW

Just Add Water (Development) Ltd. (also known as J.A.W or JAW) is a British video game development company founded by Stewart Gilray in 2006. The company has worked on a number of titles as a sub-contractor before releasing their own game title, Gravity Crash, together with Sony in 2008. In 2010 Just Add Water signed a contract with Oddworld Inhabitants to develop and redevelop various properties in the Oddworld franchise. Oddworld: Stranger's Wrath HD was the first title to be released under this new partnership in late 2010. Since then Just Add Water has redeveloped and ported a number of old Oddworld titles before starting work on their main Oddworld title; Oddworld: New 'n' Tasty.

By the end of 2015 Just Add Water announced that they will no longer be working with Oddworld Inhabitants on any full-scale projects.[1] Lorne Lanning would later clarify that the physical distance between Oddworld Inhabitants Inc. (in the United States) and Just Add Water Ltd. (in the United Kingdom) proved to be challenging for dev cycles.[2]

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References[]

  1. JAWLtd.com - That was 2015, here comes 2016!
  2. @Lorne_Lanning on Twitter: "We had a good run together. 6,000+ miles between us can be challenging for dev cycles."
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