Scrabania is both a desolate wasteland, and the homeland of the Scrabs and a extinct mudokon warrior tribe, the Mudanchee. A sun-blasted wilderness, Scrabania serves as one of the great trials which must be completed in order to gain the power of Shrykull (the other being the land of the Paramites: Paramonia).
While at first appearing as little more than a scorching desert with nothing to see, on closer inspection it soon becomes apparent that Scrabania is full of both flora and fauna. There are also other creatures such as Elums, bats, and bees. An entire assortment of industrial creatures, including both Sligs and Slogs, have been ordered here for unknown reasons. Most likely they engaged in hunting scrabs.
It seems strange that throughout Abe's time spent here, he never once encounters a Scrab until he enters the Scrabanian Temple, and it is unknown if Scarbs still roam these deserts wild and freely. The temple itself is thought to be a very sacred building to the Mudanchee civilization that once resided here. It contains many chambers full of tests, perils, and pitfalls, all of which Abe survived in order to gain the power of the Shrykull.
Trivia and SpeculationEditConcept art explains that the windmills seen in the background are made of animal bladders sewn together. These balloons can be both inflated and deflated. They are always stationary, never seen moving, unlike the windmills in Paramonia. The windmills generally have the symbol of the "Wind Well" on it, and are often pointing towards them or located within the general vicinity of one. It's unknown if these windmills help power the wells.
Concept Art GalleryEdit
- Abe's Oddysee (First Appearance)
- The Art of Oddworld Inhabitants: The First Ten Years 1994 - 2004