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Scrabanian Temple (New 'n' Tasty)

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This page is about the level in Oddworld: New 'n' Tasty. For the location, see Scrabanian Temple.

Scrabanian Temple is the fifth (depending on the player's choice) level in Oddworld: New 'n' Tasty.

Summary Edit

The Scrabania Temple is home to Scrabs, but is watched over by Sligs that came from RuptureFarms. One must successfully complete all trials within it to be awarded with the Scrab Handscar.

Walkthrough Edit

As soon as you enter the temple, jump down and get behind the big rocks to avoid being shot by the Sligs. If you roll to the left, you will find a secret area.

Secret Area 1:

Jump into the smoke and slowly make your way up to the bomb. When the slig is not looking, disarm it. Run back up to the platform and possess the slig. Go towards your left. Careful, as cages with slogs will open. Be at a safe distance and kill them. When you kill all the slogs, de-possess the slig and go possess the other one on the platform. Kill him and save the mudokons.

Carefully make your way towards your right, avoiding the bombs and making sure sligs don't see you. When you reach the UXB mine, go up to it to disarm it when the 2 sligs behind you are away. Avoid the last mines and enter the door.

Bottom Doors

[Far Right]

Start by running to your right. The scrab that was on the platform above you will follow you, so when you reach the platform jump on it. Activate the torch with the lever. As soon as you pull the lever, the bottom elevator will come up, carrying a scrab. While the 2 scrabs are fighting, make your way to the platform above the door that you entered. Take the elevator up and go left. Careful though, as another elevator will make its way up when you reach the top, carrying a scrab. The scrab will start walking towards you. Slowly make your way to the elevator lever and when the scrab reaches the elevator, pull the lever. Go towards the left again. The pillar with the bell song is at the end.

If you stand at the elevator and go down, you can find a secret area.

Secret Area 2:

Start by making the scrab come to the platform below. Then jump down and make your way to the left. When you reach the end, jump to the platform and pull the lever on it. The mudokons should fall to the platform below. When the scrab is at the corner jump back down and reach the end of the right side. Save the mudokons and open up the bird portal that is below you. The scrab will be at that platform too, so when it is at the edge of the platform, quickly jump back down and right into the portal.

After you acquire the bell song, take the elevator back to the main platforms. The 2 scrabs that are at the bottom should fight, so you will have plenty of time to jump onto the platform to your right, and get by it. The exit along with the bells are located at the far right.

[Bottom Right]

Jump down but be careful, as a scrab is wandering the platform below. Avoid it and go to your right. Get up the platform and activate the lever. There are 2 wells. Enter the well that is below the platform. After you get to the platform in the background, activate the torch listen to the bell song. A well is located at the far right, along with a scrab. Avoid it and jump into the well to get back.

Start making your way towards the left side, however be careful of the scrab that is on the bottom platform. The bells are located at the end of the platform, along with the door.

There is a secret area at the far left. Get the scrab that is on the platform above to get to the platform beside it. The top platform is now safe for you to climb. Roll to your left and you will find a bird portal.

Secret Area 3:

Make your way to the platform below when the scrab is at the far right. Quickly roll down, but as soon as you hit the ground, run up to the nearby platform, as a scrab is at the bottom. Climb up and avoid the tracing bomb. When you reach the top, chant to save the mudokons. Then get back down, open the bird portal at the bottom, jump down when the scrab is at the other side of the platform and run into the portal.

[Bottom Left]

Avoid the tracing bomb and jump down. When you reach the third platform, you will need to crouch as some sligs will shoot you. A lever is located just in front of you, which will drop a boulder when activated. Pull it when the slig at the platform below is at the blood. Slowly make your way down, avoiding being shot. Carefully make your way to the rock that is at the left and run up to where the lever is. Pull the lever and enter the well. When your reach its end, possess the slig and make sure you get to a safe distance, as numerous slogs will start exiting a cage on the left. After you kill them, activate the torch by pulling the lever and then proceed to kill the other slig. Get the bell song at the other platform and enter the well. It will get you to the exit.

Top Doors

As soon as you enter, run to your left to get the bell song that is located at the top of a platform. Careful though as some bats will appear. Run to your right and don't stop as the bats will be right behind you. Jump onto the platform and back down. Then jump across and wait for the scrab the is on top to come down. When the lands, quickly get onto the platform and pull the lever. Enter the well after that. The lever to activate the torch will be at the end of the platform. However, pulling the lever will open the chute below your feet, so make sure that the scrab is at the corner of the platform below. Run to your left jump and when you reach the end, jump back down. You will reach the location that you last were. When the scrab is away from the elevator, quickly run up to it and go up. The exit and the bells are located at the top.

Middle Doors

[Far Right]

Run to the right and as soon as you see the scrab, wait for it until it follows you. Run back to the entrance and jump into the well when the scrab is quite close. The well will throw you out, a bit to the right, so as soon as you exit the well, run to the right. When you reach the end, take the elevator down and make the scrab go up by pulling the lever at the correct time. Go to the platform to the right and pull the lever. Go back and enter the well and re-enter the one you exited from. You will get to a platform where the bell song and the lever to activate the torch are. Re-enter the well, then wait for the right time and take the elevator down. Exit the chamber.

[Middle Right]

Start by making your way downwards. When you reach the bottom, be sure to quickly climb back up as the scrab will come down. Jump onto the platform next to you and pull the lever to activate the torch. Get back down and make the scrab come towards the corner. After it reaches the end, run towards the left side. Carefully make your way up to the platform where the bell song is. Jump back down and reach the platform where the exit is at the very end of the platform.

[Middle Left]

Start by jumping down to where the lever is. Make sure that the scrab is at the other corner of the platform. Pull the lever and go back up. Then get back down and into the well. Make your way through the wells until you reach the platform with the bell song. Jump down when the scrab is at the corner. Run towards the left side and jump into the well. Activate the lever on top of the platform, then activate the one below it. Be wary as the chute below you will open and drop you down. Make sure that the scrab is far away. Run back to where the 2 wells are and jump into the first well. You will reach a platform with a lever to activate the torch. Jump back down and run back to the left side. Jump into the well and you will reach the exit door.

[Far Left]

Make your way down and grab some rocks. Go towards the right side and get to where the torch is. Go down and roll into underneath the bricks to pull the lever which will activate the torch. Jump back down and blow up the mines to get the bell song. Roll all the way to the left side and climb up when the scrab is at the corner of the platform. Go towards the right side again and at its end, you will find the bells and the door.

Completing all rooms will unlock the Scrabanian Nests door at the center.

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